A downloadable game for Windows

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I have been working on this game for about 4 years now. Long story short, I've tried to make this game about 13-14 times across 3 different "Game Engines" (It started in Rec Room, then switched to Unity, and now I switched again to Godot). This is what I have so far, and hopefully this one stays until full release!

I have only been giving game builds to a few friends, and now I want to start making them public, and so this is what I have so far of the game. It will be updating somewhat constantly depending on my motivation, so yeah.

This game will be updated until it is completely finished, at which point it will still be FREE!

Look at my profile to see the controls, there are currently no extra controls in this game.

Multiplayer is still in development, so expect bugs and things not syncing! I am still working on that!

Some things I need to add are:
- The outside
- Gameplay for Nights 2-7 and secret nights
- Arcade Machines

HEADS UP - This game WILL lag in some areas on quest standalone, I am still trying to optimize the game to run well on it, including changing the map.

This will update with bullet points with some stuff I changed between builds.

January 20, 2025 Update:
- Fixed a few bugs with Versus mode, and made it more visual when you can move the animatronics forward when controlling them.

March 31, 2025 Update:
- It's been a while, but I've done a lot of progress on the game. From model revamps to an entire early outside area, there's a lot to try and explain here. Download the latest build, and click on the sticky note on the desk in the office to see everything I've added.

April 8, 2025 Update:
- I've started on Night 2. The rest of the nights, including night 2, shouldn't take as long as night 1 except for night 7 because it's about the same as night 1 but freeroam (I won't say too much about it for spoiler reasons).
- I changed around the movement of the player a bit.
- Also fixed a bug with the player where if they were crouching on top of something "Climbable" they would be floating (happened even without crouching on VR)

May 20, 2025 Update:
- Sorry for the long wait, I've been dealing with personal issues. However, I am back now, and I have some new stuff for Night 2.
- The night is fully playable, but there is no multiplayer functionality yet.
- There is a number with two cubes on the wall next to the door. Basically, there is a gameplay loop that I have repeat 3 times right now. You can change it using the cubes, and I recommend that you comment on this post with what amount of loops feels long enough but not too long.

June 27, 2025 Update:
- Once again, sorry for the long wait. I was dealing with some mental health stuff (Long story short, depression) but I have a new build for you guys!
- Night 2 should have multiplayer functionality for both Chaos and Co-Op mode. You can select Versus mode as well, but don't expect it to work. I am still working on how the player will control Stickbug and all that, but that will come in the next update if there are no significant bugs in this build.
- If you are part of the Discord or you are just lucky, I added a thing where if you type in "DevServer" in the IP in the Multiplayer section of the pause screen, you will join my game as long as I am hosting (Yes, that even means if I am possibly working on future builds lol). This just makes it so 1, I don't have to constantly send people my public IP to join and it also is just for convenience.
- Made some small updates to Emerald's model. Most are not visible, but the most notable for the game are the fact he has 5 fingers now (You probably never realized because his hands are in his pockets always but that will change as the game develops) and he has a top hat now. For all of you people still reading, here's a fun little easter egg. He has a second outfit called his "Showman Outfit". It won't be used in the game (at least I don't plan to use it at the time of writing this) but I imported it straight from Blender and I didn't delete it yet. Who knows, maybe I'll give him an easter egg where he does switch to the outfit.
- Some bug fixes. There is one bug involving closing the door in Night 1 in VR not working, but I will come around to fixing that eventually. I'm more focused on finishing Night 2 with multiplayer because that is super close. Once that is finished then I will probably go back and fix bugs before switching my focus to Night 3.

Updated 2 days ago
StatusReleased
PlatformsWindows
AuthorTheEmeraldWeegee
TagsComedy, Horror, No AI

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Click download now to get access to the following files:

Week at Weegee's - Windows Build 416 MB
Week at Weegee's - Quest Build 581 MB

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